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Post by Nick on Aug 7, 2022 6:17:32 GMT -5
I think 2 things I would encourage people to focus on are balance and the risk curve Offensively
Balance as in avoiding familiars. Checking logs to make sure they are not creeping in, and if so making adjustments.
Going a bit deeper the risk curve applies to both the run and the pass. The section "How the run ratings were compiled" illustrates the higher volatility of outside versus inside runs. Higher overall averages rushing outside, but more risk of a stuff. Consider at what point high risk and low risk rushing plays would work for you.
I think it applies even more so in the passing game. Longer passes give higher average yardage but with increased risk of bad things happening. I don't know if we have a link around of detailed figures on how the averages and risk percentages play out. But having looked at them in the past I felt 5-8 yards and 9-12 yard routes worked best for me. The Flat and Dig routes seemed close to pointless with a great running game. Similar average per play as running with increased risk. If you have a poor running game and/or great YAC receivers I would suggest Digs and Flats can be useful.
On the other side of the coin I felt that longer passes were often unnecessary risk with a strong overall Offense. If you feel you will score points more often than not, why give the dice the opportunity to have high volatility influence? Factoring in situations, your QBs AI, opposition...there are a few angles to consider your approach. Just how often you want to let the dice have larger influence. As with rushing which passing plays are most appropriate to the down and distance - how much risk best serves the circumstances.
I certainly play to my talent rather than stick to what I see as "the best" philosophy. I think the game is so well balanced that there are many routes to success. So no right or wrong approaches as such. But you must consider the talent you have when drawing up an Offense.
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Post by murph on Aug 7, 2022 15:55:45 GMT -5
I think 2 things I would encourage people to focus on are balance and the risk curve Offensively Balance as in avoiding familiars. Checking logs to make sure they are not creeping in, and if so making adjustments. Going a bit deeper the risk curve applies to both the run and the pass. The section "How the run ratings were compiled" illustrates the higher volatility of outside versus inside runs. Higher overall averages rushing outside, but more risk of a stuff. Consider at what point high risk and low risk rushing plays would work for you. I think it applies even more so in the passing game. Longer passes give higher average yardage but with increased risk of bad things happening. I don't know if we have a link around of detailed figures on how the averages and risk percentages play out. But having looked at them in the past I felt 5-8 yards and 9-12 yard routes worked best for me. The Flat and Dig routes seemed close to pointless with a great running game. Similar average per play as running with increased risk. If you have a poor running game and/or great YAC receivers I would suggest Digs and Flats can be useful. On the other side of the coin I felt that longer passes were often unnecessary risk with a strong overall Offense. If you feel you will score points more often than not, why give the dice the opportunity to have high volatility influence? Factoring in situations, your QBs AI, opposition...there are a few angles to consider your approach. Just how often you want to let the dice have larger influence. As with rushing which passing plays are most appropriate to the down and distance - how much risk best serves the circumstances. I certainly play to my talent rather than stick to what I see as "the best" philosophy. I think the game is so well balanced that there are many routes to success. So no right or wrong approaches as such. But you must consider the talent you have when drawing up an Offense.Agree 110%... if that's possible. I've always said there are many ways to win. I've also always said for average GMs or average rosters, the best way to win is a run first approach, which opens up the passing game. But you have to have the right QB and at least 1 very good receiver, even if it's a TE. I get tired of people saying you have to pass first to win... year after year in this league run first teams are winning games, winning playoff games, and winning the whole enchilada. Never said pass first can't win... just said for MOST GMs, the best route to winning is running the ball and passing off the running game.
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Post by ezlee2 on Aug 12, 2022 12:52:29 GMT -5
There is no one way to win in this game. That is what makes it brilliant IMO.
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